Sometimes it feels like I'm using an exploit to beat levels
Last level (where the box needs to be pushed into the small hole in the ground) is not nearly as fun as the previous levels. It doesn't require puzzle-solving skills - it tests how lightly you can tap 'A'. For me it took the most tries with the least reward for completing it.
Suggestions:
With some SFX, better art, and improved physics, this could be a phenomenal puzzle game. Additional mechanics such as boxes that don't stop moving after you stop pushing them and other traps (falling stalactites, spikes/sawblades/dart traps - typical things you'd find in a cave ;), and maybe something that destroys boxes - this could also be used to remove boxes that are in your way).
First, thank you for played the game. I never thougt that the last level would be so frustrated. I liked the idea of something that destroys the boxes. Thanks a lot for the feedback :D
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Pros:
Cons:
Suggestions:
With some SFX, better art, and improved physics, this could be a phenomenal puzzle game. Additional mechanics such as boxes that don't stop moving after you stop pushing them and other traps (falling stalactites, spikes/sawblades/dart traps - typical things you'd find in a cave ;), and maybe something that destroys boxes - this could also be used to remove boxes that are in your way).
Best of luck!
First, thank you for played the game. I never thougt that the last level would be so frustrated. I liked the idea of something that destroys the boxes. Thanks a lot for the feedback :D
Hi! I finished your game, very creative, with only one simple mechanic you made a fun and relaxing game :)
Thank you for played the game. I am glad you liked it :D
Nothing to thank, congrats on your first game :)